A downloadable game for Windows

This project was created as part of a group assignment at University, we were team JOJO. After receiving some  feedback from our initial pitch we had to work together to come up with a revised idea to create a calming game.

I was in charge of animations and modeling so i had to rig the bodies and make sure that the corresponding animations were correct. this was my first time working on a Unity group game and i learned how to do rigging and character model using blender 2. it was very difficult at first since i had no previous experience but i managed to get the fox moving.

We also had the covid-19 outbreak happening at the end of production but we managed to pull through and submit our game on time.


our team members were:

Baijan kara - Animator and character models

Mikail George - Scripter

Shane Fitzpatrick - Scripter

Jacinta Jobsz - Narrative and Sound

Michael Wiggins - production lead and level design

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Ataraxia 122 MB

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